Difference between revisions of "Shocking Grasp"
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(Created page with "{{Spell| school=Evocation| sub-school=| descriptor=Fire| level=Sorc/Wiz 1| components=V,S| casting-time=1 Standard Action| range=15 ft.| area=Creature or Object Touched| effec...") |
m (Text replacement - "1-Level Sorceror/Wizard Spell" to "Sorceror/Wizard Level-1 Spell") |
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Revision as of 17:23, 30 March 2020
Spell: Shocking Grasp | |
School | Evocation |
Sub-School | |
Descriptor | Fire |
Level | Sorc/Wiz 1 |
Components | V,S |
Casting Time | 1 Standard Action |
Range | 15 ft. |
Area | Creature or Object Touched |
Effect | |
Duration | Instantananeous |
Saving Throw | None |
Spell Resistance | Yes |
Description
Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like).