Difference between revisions of "Barkskin"
Jump to navigation
Jump to search
(Created page with "{{Spell| school=Necromancy| sub-school=| descriptor=| level=Drd 2, Rgr 2, Plant 2| components=V,S,DF| casting-time=1 Standard Action| range=Touch| area=Living Creature Touched...") |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 20: | Line 20: | ||
[[Category:Spell]] | [[Category:Spell]] | ||
− | [[Category:2 | + | [[Category:Druid Level-2 Spell]] |
− | [[Category: | + | [[Category:Ranger Level-2 Spell]] |
− | + | [[Category:Plant Spell]] | |
− | [[Category: |
Latest revision as of 17:52, 30 March 2020
Spell: Barkskin | |
School | Necromancy |
Sub-School | |
Descriptor | |
Level | Drd 2, Rgr 2, Plant 2 |
Components | V,S,DF |
Casting Time | 1 Standard Action |
Range | Touch |
Area | Living Creature Touched |
Effect | |
Duration | 10 min/level |
Saving Throw | None |
Spell Resistance | Yes (harmless) |
Description
Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th.
The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0.