Difference between revisions of "Ratfolk, 1st-Level Rogue"
Jump to navigation
Jump to search
(2 intermediate revisions by the same user not shown) | |||
Line 19: | Line 19: | ||
full-attack=Dagger (1d3 (Small)) or Rapier (1d4 (Small)) or Crossbow, Light (Small) +3 ranged (1d6)| | full-attack=Dagger (1d3 (Small)) or Rapier (1d4 (Small)) or Crossbow, Light (Small) +3 ranged (1d6)| | ||
space-reach=5 ft./5 ft.| | space-reach=5 ft./5 ft.| | ||
− | special-attacks=Sneak Attack +1d6| | + | special-attacks=[[Sneak Attack]] +1d6| |
special-qualities=[[Darkvision]] 60 ft., Swarming, Rodent Empathy, Tinker, [[Trapfinding]]| | special-qualities=[[Darkvision]] 60 ft., Swarming, Rodent Empathy, Tinker, [[Trapfinding]]| | ||
saves=<nowiki>Fort +0, Ref +5, Will -1</nowiki>| | saves=<nowiki>Fort +0, Ref +5, Will -1</nowiki>| | ||
str=10|dex=17|con=14|int=15|wis=8|cha=10| | str=10|dex=17|con=14|int=15|wis=8|cha=10| | ||
feats=[[Alertness]]| | feats=[[Alertness]]| | ||
− | skills=[[Listen]] + | + | skills=[[Listen]] +5, [[Spot]] +5 [[Move Silently]] +7 [[Open Lock]] +7 [[Sleight of Hand]] +7 [[Tumble]] +7 [[Use Magic Device]] +9 [[Use Rope]] +7 [[Disable Device]] +6 [[Profession]] Merchant +3| |
environment=Any| | environment=Any| | ||
challenge-rating=<nowiki>1/2</nowiki>| | challenge-rating=<nowiki>1/2</nowiki>| |
Latest revision as of 07:26, 6 April 2020
Creature: Ratfolk, 1st-Level Rogue | |
---|---|
Size/Type | Small/Humanoid (Ratfolk) |
Hit Dice | 1d6+2 (8 HP) |
Initiative | +3 |
Speed | 20 ft. ft. |
Armor Class | 16 (16 +3 Dex, + Natural, +3 (Studded Leather Armor) Armor AC, +0 Shield AC), 13 Flat Footed, 13 Touch AC |
Base Attack/Grapple | +0 |
Attack | Dagger (1d3 (Small)) or Rapier (1d4 (Small)) or Crossbow, Light (Small) +3 ranged (1d6) |
Full Attack | Dagger (1d3 (Small)) or Rapier (1d4 (Small)) or Crossbow, Light (Small) +3 ranged (1d6) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Sneak Attack +1d6 |
Special Qualities | Darkvision 60 ft., Swarming, Rodent Empathy, Tinker, Trapfinding |
Saves | Fort +0, Ref +5, Will -1 |
Abilities | STR 10, DEX 17, CON 14, INT 15, WIS 8, CHA 10 |
Skills | Listen +5, Spot +5 Move Silently +7 Open Lock +7 Sleight of Hand +7 Tumble +7 Use Magic Device +9 Use Rope +7 Disable Device +6 Profession Merchant +3 |
Feats | Alertness |
Environment | Any |
Organization | Solitary or Pack (5-8) |
Challenge Rating | 1/2 |
Treasure | Standard |
Alignment | Any |
Advancement | By Character Class |
Level Adjustment | |
Notes | * Rodent Empathy: Ratfolk gain a +4 racial bonus on Handle Animal checks made to influence rodents.
|