Difference between revisions of "Amjad sim Hammath"

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m (DungeonMaster moved page Muhado sim Mahath to Mohatt sim Mahath)
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"Works for the king - officially/unofficially"
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{{Combat_Options|
 +
weapon1= Dagger|
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weapon1-attack-bonus=0|
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weapon1-damage=1d4|
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weapon1-critical=20 x2|
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weapon2= Rapier|
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weapon2-attack-bonus=0|
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weapon2-damage=1d6|
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weapon2-critical=18-20 x2|
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weapon3=Hand Crossbow|
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weapon3-attack-bonus=0|
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weapon3-damage=1d4|
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weapon3-critical=19-20 x2|
 +
 
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base-attack-bonus=+9/+4|
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hp=96|
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|}}
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{{Infobox_AC|
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ac=16|
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flatfooted-ac=13|
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touch-ac=13|
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armor=Studded Leather +3|
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armorcheckpenalty-armor=|
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maxdex-armor=|
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weight-armor=|
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}}
 +
 
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<br>
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{{Turning|
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cha-modifier=3|
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level=12|
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extra-turning=3|
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}}
 +
 
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{{Template:Character|
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class=Rogue|
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level=12|
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alignment=Lawful Good|
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religion=Behamut|
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race=Human|
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height=6'0"|
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weight=174lb|
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vision=Normal|
 +
 
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background="Works for the king - officially/unofficially"
 
"too many things at risk right now - we're in a very delicate situation"
 
"too many things at risk right now - we're in a very delicate situation"
 
"this is like a web of situations here and if we pull too hard on one string, everything will unravel"
 
"this is like a web of situations here and if we pull too hard on one string, everything will unravel"
"drop point at raven's roost"
+
"drop point at raven's roost"|
 +
}}
 +
 
 +
== Equipment ==
 +
* Rapier 1d6 - Masterwork
 +
* Studded Leather +3 - Masterwork
 +
 
 +
== Feats ==
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* Simple Weapon Proficiency plus the hand crossbow, rapier, sap, shortbow, and short sword
 +
* Light Armor Proficiency
 +
 
 +
 
 +
{{Abilities|
 +
str = 11|
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str-modifier = |
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str-racial-modifier= |
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str-enhancement-bonus= |
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str-misc-bonuses= |
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str-misc-penalties= |
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str-total=|
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dex=16|
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dex-modifier=3|
 +
dex-racial-modifier=|
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dex-enhancement-bonus=|
 +
dex-misc-bonuses=|
 +
dex-misc-penalties=|
 +
dex-total=3|
 +
con=10|
 +
con-modifier=0|
 +
con-racial-modifier=|
 +
con-enhancement-bonus=|
 +
con-misc-bonuses=|
 +
con-misc-penalties=|
 +
con-total=0|
 +
int=11|
 +
int-modifier=0|
 +
int-racial-modifier=|
 +
int-enhancement-bonus=|
 +
int-misc-bonuses=|
 +
int-misc-penalties=|
 +
int-total=0|
 +
wis=14|
 +
wis-modifier=2|
 +
wis-racial-modifier=|
 +
wis-enhancement-bonus=|
 +
wis-misc-bonuses=|
 +
wis-misc-penalties=|
 +
wis-total=2|
 +
cha=12|
 +
cha-modifier=1|
 +
cha-racial-modifier=|
 +
cha-enhancement-bonus=|
 +
cha-misc-bonuses=|
 +
cha-misc-penalties=|
 +
cha-total=1|
 +
}}
 +
 
 +
{{Money|
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pp=0|
 +
gp=12|
 +
sp=10|
 +
cp=32|
 +
}}
 +
 
 +
{{Skills_3.5|
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str-modifier=0|
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dex-modifier=3|
 +
con-modifier=0|
 +
int-modifier=1|
 +
wis-modifier=0|
 +
cha-modifier=1|
 +
bluff-ranks=12|
 +
diplomacy-ranks=10|
 +
decipher-script-ranks=10|
 +
gather-information-ranks=12|
 +
hide-ranks=10|
 +
intimidate-ranks=10|
 +
knowledge-local-ranks=12|
 +
profession1-ranks=10|
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profession1-description=Spy|
 +
search-ranks=10|
 +
sense-motive-ranks=10|
 +
disguise-ranks=10|
 +
forgery-ranks=10|
 +
escape-artist-ranks=10|
 +
move-silently-ranks=8|
 +
}}
  
[[category:NPC]]
+
[[Category:NPC]][[Category:Ra'azum Resident]]
[[Category:Ra'azum Resident]]
 

Revision as of 21:40, 25 January 2020

Combat Options
Base Attack Bonus +9/+4 HP 96
Dagger 0 1d4 20 x2
Weapon 1 Attack Bonus Damage Critical
Not Range Slashing
Range Increment Type Notes/Ammunition
Rapier 0 1d6 18-20 x2
Weapon 2 Attack Bonus Damage Critical
Not Range Slashing
Range Increment Type Notes/Ammunition
Hand Crossbow 0 1d4 19-20 x2
Weapon 3 Attack Bonus Damage Critical
Not Range Slashing
Range Increment Type Notes/Ammunition
Armor Class
AC: 16 10 + No Armor + No Shield + No DEX Mod + No Size Mod + No Deflection + No Misc Modifier
Touch AC 13 Flat-Footed AC 13
Armor Studded Leather +3 Max Dex AC Penalty Weight
Shield None Max Dex AC Penalty Weight
Fortitude Save {{{fort-save}}} Reflex Save {{{ref-save}}} Will Save {{{will-save}}}



Turning
Times per Day 3 + CHA Mod 3
Extra Turning (Feat) 3
Range First Undead First, then up to 60 ft away.
Turning Check Charisma Check (1d20 + 3)
Turning Damage - Total HD You can Turn 2d6 + Level (12) + CHA Mod 3
Effect Flees for 1 Minute. Cower if cannot run (+2 to hit)
Destroying Undead If you have twice as many leavels as the undead have HD, destroy any you would turn.
Turning Undead
Turning Check Result Max Hit Dice
0 or lower Cleric's level - 4
1 - 3 Cleric's level - 3
4 - 6 Cleric's level - 2
7 - 9 Cleric's level - 1
10 - 12 Cleric's level
13 - 15 Cleric's level + 1
16 - 18 Cleric's level + 2
19 - 21 Cleric's level + 3
22 or higher Cleric's level + 4


Character Name: Amjad sim Hammath Player Name: NPC
Class: Rogue Level: 12 ECL: ____ Speed: 30
Race: Human Size: Medium Gender: Male Vision: Normal
Alignment: Lawful Good Religion: Behamut Height: 6'0" Weight: 174lb Looks: ______________

"Works for the king - officially/unofficially" "too many things at risk right now - we're in a very delicate situation" "this is like a web of situations here and if we pull too hard on one string, everything will unravel" "drop point at raven's roost"

Equipment

  • Rapier 1d6 - Masterwork
  • Studded Leather +3 - Masterwork

Feats

  • Simple Weapon Proficiency plus the hand crossbow, rapier, sap, shortbow, and short sword
  • Light Armor Proficiency


Ability Abilit
Score
Ability
Modifier
Racial
Modifier
Enhancement
Bonus
Misc
Bonuses
Misc
Penalties
TOTAL
STR 11
DEX 16 3 3
CON 10 0 0
INT 11 0 0
WIS 14 2 2
CHA 12 1 1

Money

Platinum Gold Silver Copper
0 12 10 32

Skills D&D 3.5

Skill Name Key Ability Ranks Ability Misc Untrained
Appraise INT 0 + 1 + 0 Yes
Autohypnosis WIS 0 + 0 + 0 No
Balance DEX 0 + 3 + 0 Yes
Bluff CHA 12 + 1 + 0 Yes
Climb STR 0 + 0 + 0 Yes
Concentration CON 0 + 0 + 0 Yes
Craft (___________) INT 0 + 1 + 0 Yes
Craft (___________) INT 0 + 1 + 0 Yes
Craft (___________) INT 0 + 1 + 0 Yes
Decipher Script INT 0 + 1 + 0 No
Diplomacy CHA 10 + 1 + 0 Yes
Disable Device INT 0 + 1 + 0 No
Disguise CHA 10 + 1 + 0 Yes
Escape Artist (Armor Check Penalty) DEX 0 + 3 + 0 Yes
Forgery INT 10 + 1 + 0 Yes
Gather Information CHA 0 + 1 + 0 Yes
Handle Animal CHA 0 + 1 + 0 Yes
Heal WIS 0 + 0 0 Yes
Hide (Armor Check Penalty) DEX 10 + 3 + 0 Yes
Intimidate CHA 10 + 1 + 0 Yes
Jump (Armor Check Penalty) STR 0 + 0 + 0 Yes
Knowledge (Arcana) Int 0 + 1 + 0 No
Knowledge (Arch\Enc) Int 0 + 1 + 0 No
Knowledge (Dungeoneering) Int 0 + 1 + 0 No
Knowledge (Geography) Int 0 + 1 + 0 No
Knowledge (History) Int 0 + 1 + 0 No
Knowledge (Local) Int 12 + 1 + 0 No
Knowledge (Nature) Int 0 + 1 + 0 No
Knowledge (Nobility/Royalty) Int 0 + 1 + 0 No
Knowledge (The Planes) Int 0 + 1 + 0 No
Knowledge (Psionics) Int 0 + 1 + 0 No
Knowledge (Religion) Int 0 + 1 + 0 No
Knowledge (___________) Int 0 + 1 + 0 No
Listen WIS 0 + 0 + 0 Yes
Move Silently (Armor Check Penalty) DEX 0 + 3 + 0 Yes
Open Lock DEX 0 + 3 + 0 No
Perform (Act) CHA 0 + 1 + 0 Yes
Perform (Comedy) CHA 0 + 1 + 0 Yes
Perform (Dance) CHA 0 + 1 + 0 Yes
Perform (Keyboard) CHA 0 + 1 + 0 Yes
Perform (Oratory) CHA 0 + 1 + 0 Yes
Perform (Percussion) CHA 0 + 1 + 0 Yes
Perform (String Instrument) CHA 0 + 1 + 0 Yes
Perform (Wind Instrument) CHA 0 + 1 + 0 Yes
Perform (Sing) CHA 0 + 1 + 0 Yes
Perform (______________) CHA 0 + 1 + 0 Yes
Profession ({{{profession1}}}|_______________) WIS 10 + 0 + 0 No
Profession ({{{profession2}}}|_______________) WIS 0 + 0 + 0 No
Psicraft INT 0 + 1 + 0 No
Ride DEX 0 + 1 + 0 Yes
Search INT 10 + 1 + 0 Yes
Sense Motive WIS 0 + 0 + 0 Yes
Slight of Hand (Armor Proficiency Check) DEX 0 + 3 + 0 No
Spell Craft INT 0 + 1 + 0 No
Spot WIS 0 + 0 + 0 Yes
Survival WIS 0 + 0 + 0 Yes
Swim (Armor Proficiency Check) STR 0 + 0 + 0 Yes
Tumble (Armor Proficiency Check) Dex 0 + 3 + 0 No
Use Magic Device CHA 0 + 1 + 0 No
Use Psionic Device CHA 0 + 1 + 0 No
Use Rope DEX 0 + 3 + 0 No