Difference between revisions of "Protection Domain"
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(Created page with "== Granted Power == You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next savi...") |
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== Protection Domain Spells == | == Protection Domain Spells == | ||
− | * Sanctuary: Opponents can’t attack you, and you can’t attack. | + | * [[Sanctuary]]: Opponents can’t attack you, and you can’t attack. |
− | * Shield Other F: You take half of subject’s damage. | + | * [[Shield Other]] F: You take half of subject’s damage. |
− | * Protection from Energy: Absorb 12 points/level of damage from one kind of energy. | + | * [[Protection from Energy]]: Absorb 12 points/level of damage from one kind of energy. |
− | * Spell Immunity: Subject is immune to one spell per four levels. | + | * [[Spell Immunity]]: Subject is immune to one spell per four levels. |
− | * Spell Resistance: Subject gains SR 12 + level. | + | * [[Spell Resistance]]: Subject gains SR 12 + level. |
− | * Antimagic Field: Negates magic within 10 ft. | + | * [[Antimagic Field]]: Negates magic within 10 ft. |
− | * Repulsion: Creatures can’t approach you. | + | * [[Repulsion]]: Creatures can’t approach you. |
− | * Mind Blank: Subject is immune to mental/emotional magic and scrying. | + | * [[Mind Blank]]: Subject is immune to mental/emotional magic and scrying. |
− | * Prismatic Sphere: As prismatic wall, but surrounds on all sides. | + | * [[Prismatic Sphere]]: As prismatic wall, but surrounds on all sides. |
[[Category:Domain]][[Category:Spell]] | [[Category:Domain]][[Category:Spell]] |
Latest revision as of 20:02, 14 February 2021
Granted Power
You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.
Protection Domain Spells
- Sanctuary: Opponents can’t attack you, and you can’t attack.
- Shield Other F: You take half of subject’s damage.
- Protection from Energy: Absorb 12 points/level of damage from one kind of energy.
- Spell Immunity: Subject is immune to one spell per four levels.
- Spell Resistance: Subject gains SR 12 + level.
- Antimagic Field: Negates magic within 10 ft.
- Repulsion: Creatures can’t approach you.
- Mind Blank: Subject is immune to mental/emotional magic and scrying.
- Prismatic Sphere: As prismatic wall, but surrounds on all sides.