Difference between revisions of "Template:Turning"

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<div class="noprint" style="float:right; border:0px solid black;width:300px;background-color:#fff;padding:3px;">
+
<div class="noprint" style="float:right; clear:both; border:0px solid black;width:300px;background-color:#fff;padding:3px;font-size:x-small;">
  
 
{| cellpadding="2" cellspacing="0" border="2"
 
{| cellpadding="2" cellspacing="0" border="2"
 
! bgcolor="990000" colspan="2"| <span style="color:white">Turning</span>
 
! bgcolor="990000" colspan="2"| <span style="color:white">Turning</span>
 
|-
 
|-
|width="150"|Times per Day  
+
!width="150"|Times per Day  
 
|width="150"|3 + CHA Mod {{{cha-modifier|0}}}
 
|width="150"|3 + CHA Mod {{{cha-modifier|0}}}
 
|-
 
|-
|Range
+
!Extra Turning (Feat)
 +
|{{{extra-turning|0}}}
 +
|-
 +
!Range
 
|First Undead First, then up to 60 ft away.
 
|First Undead First, then up to 60 ft away.
 
|-
 
|-
|Turning Check
+
!Turning Check
 
|Charisma Check (1d20 + {{{cha-modifier|0}}})
 
|Charisma Check (1d20 + {{{cha-modifier|0}}})
 
|-
 
|-
|Turning Damage - Total HD You can Turn
+
!Turning Damage - Total HD You can Turn
 
|2d6 + Level ({{{level|(level?)}}}) + CHA Mod {{{cha-modifier|0}}}
 
|2d6 + Level ({{{level|(level?)}}}) + CHA Mod {{{cha-modifier|0}}}
 
|-
 
|-
|Effect
+
!Effect
 
|Flees for 1 Minute. Cower if cannot run (+2 to hit)
 
|Flees for 1 Minute. Cower if cannot run (+2 to hit)
 
|-
 
|-
|Destroying Undead
+
!Destroying Undead
 
|If you have twice as many leavels as the undead have HD, destroy any you would turn.
 
|If you have twice as many leavels as the undead have HD, destroy any you would turn.
 
|-
 
|-
|colspan="2"|Turning Undead"
+
|colspan="2"|<center>'''Turning Undead'''</center>
 
|-
 
|-
 
!Turning Check Result
 
!Turning Check Result
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</div>
 
</div>
 
<noinclude>[[Category:Templates|{{PAGENAME}}]]</noinclude>
 
<noinclude>[[Category:Templates|{{PAGENAME}}]]</noinclude>
[[Category:NPC]]
 

Latest revision as of 19:13, 25 January 2020

Turning
Times per Day 3 + CHA Mod 0
Extra Turning (Feat) 0
Range First Undead First, then up to 60 ft away.
Turning Check Charisma Check (1d20 + 0)
Turning Damage - Total HD You can Turn 2d6 + Level ((level?)) + CHA Mod 0
Effect Flees for 1 Minute. Cower if cannot run (+2 to hit)
Destroying Undead If you have twice as many leavels as the undead have HD, destroy any you would turn.
Turning Undead
Turning Check Result Max Hit Dice
0 or lower Cleric's level - 4
1 - 3 Cleric's level - 3
4 - 6 Cleric's level - 2
7 - 9 Cleric's level - 1
10 - 12 Cleric's level
13 - 15 Cleric's level + 1
16 - 18 Cleric's level + 2
19 - 21 Cleric's level + 3
22 or higher Cleric's level + 4