Difference between revisions of "Necromancer of Necril, Drow L5"
Jump to navigation
Jump to search
(10 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Magic| | {{Magic| | ||
modifier=1 (INT)| | modifier=1 (INT)| | ||
− | domain-specialty=[[ | + | domain-specialty=[[Death]] No: Illusion/Abjuration| |
0-spells-per-day=4| | 0-spells-per-day=4| | ||
0-bonus-spells=| | 0-bonus-spells=| | ||
− | 0-prepared-spells=[[:Category: | + | 0-prepared-spells=[[:Category:Sorceror/Wizard Level-0 Spell|Cantrips]]| |
1-spells-per-day=3+1| | 1-spells-per-day=3+1| | ||
1-bonus-spells=1| | 1-bonus-spells=1| | ||
− | 1-prepared-spells=[[Mage Armor]], [[Magic | + | 1-prepared-spells=[[Mage Armor]], [[Magic Missile]], [[Cause Fear]], [[Ray of Enfeeblement]]| |
2-spells-per-day=2+1| | 2-spells-per-day=2+1| | ||
2-bonus-spells=1| | 2-bonus-spells=1| | ||
− | 2-prepared-spells=[[False Life]], [[Flaming Sphere]], [[Summon Monster II]]| | + | 2-prepared-spells=[[False Life]], [[Flaming Sphere]], [[Summon Monster II]] ([[Fiendish Monstrous Scorpion]])| |
3-spells-per-day=1+1| | 3-spells-per-day=1+1| | ||
3-bonus-spells=1| | 3-bonus-spells=1| | ||
− | 3-prepared-spells=[[Vampiric Touch]]| | + | 3-prepared-spells=[[Vampiric Touch]], [[Dispel Magic]]| |
4-spells-per-day=0| | 4-spells-per-day=0| | ||
4-bonus-spells=| | 4-bonus-spells=| | ||
Line 76: | Line 76: | ||
level=5| | level=5| | ||
alignment=Neutral Evil| | alignment=Neutral Evil| | ||
− | religion=Cult of Necril| | + | religion=Cult of [[Necril]]| |
race=Drow| | race=Drow| | ||
height=Varies| | height=Varies| | ||
Line 82: | Line 82: | ||
vision=Normal| | vision=Normal| | ||
− | background=Cleric of the [[ | + | background=Cleric of the Cult of [[Necril]].<br> |
+ | When a cleric goes into battle, they will immediately put on '''mage armor''' for +4 AC and '''false life''' for + 1d10 + 5 HP.| | ||
}} | }} | ||
Line 91: | Line 92: | ||
== Feats == | == Feats == | ||
− | * | + | * Proficient: club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. |
− | * | + | * Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail. |
− | * [[ | + | * [[Scribe Scroll]] |
− | * [[ | + | * [[Summon Familiar]] |
− | * [[ | + | * [[Brew Potion]] |
− | * [[ | + | * [[Quick Draw]] |
− | * [[ | + | * [[Weapon Focus]] - Quarterstaff |
− | * [[ | + | * [[Craft Wonderous Item]] |
− | + | ||
− | |||
{{Abilities| | {{Abilities| | ||
Line 167: | Line 167: | ||
}} | }} | ||
− | [[Category:Creature]] | + | [[Category:Creature]][[Category:Cleric]] |
Latest revision as of 18:09, 14 February 2021
Character Name: | Necromancer of Necril, Drow L5 | Player Name: | NPC | ||||||
Class: | Wizard (Necromancer) | Level: | 5 | ECL: | ____ | Speed: | 30 | ||
Race: | Drow | Size: | Medium | Gender: | Male | Vision: | Normal | ||
Alignment: | Neutral Evil | Religion: | Cult of Necril | Height: | Varies | Weight: | Varies | Looks: | ______________ |
Cleric of the Cult of Necril.
When a cleric goes into battle, they will immediately put on mage armor for +4 AC and false life for + 1d10 + 5 HP.
Contents
Equipment
- Dagger 1d4
- Rapier 1d6
- Robes
Feats
- Proficient: club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield.
- Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail.
- Scribe Scroll
- Summon Familiar
- Brew Potion
- Quick Draw
- Weapon Focus - Quarterstaff
- Craft Wonderous Item
Ability | Abilit Score |
Ability Modifier |
Racial Modifier |
Enhancement Bonus |
Misc Bonuses |
Misc Penalties |
TOTAL |
---|---|---|---|---|---|---|---|
STR | 11 | 0 | |||||
DEX | 13 | 1 | +2 | 1 | |||
CON | 10 | -2 | 0 | ||||
INT | 16 | 3 | 3 | ||||
WIS | 10 | 0 | 0 | ||||
CHA | 12 | 1 | 1 |
Money
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 2 | 10 | 32 |
Skills D&D 3.5
Skill Name | Key Ability | Ranks | Ability | Misc | Untrained |
---|---|---|---|---|---|
Appraise | INT | 0 + | 3 + | 0 | Yes |
Autohypnosis | WIS | 0 + | 0 + | 0 | No |
Balance | DEX | 0 + | 1 + | 0 | Yes |
Bluff | CHA | 10 + | 1 + | 0 | Yes |
Climb | STR | 0 + | 0 + | 0 | Yes |
Concentration | CON | 10 + | 0 + | 0 | Yes |
Craft (___________) | INT | 0 + | 3 + | 0 | Yes |
Craft (___________) | INT | 0 + | 3 + | 0 | Yes |
Craft (___________) | INT | 0 + | 3 + | 0 | Yes |
Decipher Script | INT | 0 + | 3 + | 0 | No |
Diplomacy | CHA | 0 + | 1 + | 0 | Yes |
Disable Device | INT | 0 + | 3 + | 0 | No |
Disguise | CHA | 0 + | 1 + | 0 | Yes |
Escape Artist (Armor Check Penalty) | DEX | 0 + | 1 + | 0 | Yes |
Forgery | INT | 0 + | 3 + | 0 | Yes |
Gather Information | CHA | 0 + | 1 + | 0 | Yes |
Handle Animal | CHA | 0 + | 1 + | 0 | Yes |
Heal | WIS | 0 + | 0 | 0 | Yes |
Hide (Armor Check Penalty) | DEX | 0 + | 1 + | 0 | Yes |
Intimidate | CHA | 0 + | 1 + | 0 | Yes |
Jump (Armor Check Penalty) | STR | 0 + | 0 + | 0 | Yes |
Knowledge (Arcana) | Int | 10 + | 3 + | 0 | No |
Knowledge (Arch\Enc) | Int | 0 + | 3 + | 0 | No |
Knowledge (Dungeoneering) | Int | 0 + | 3 + | 0 | No |
Knowledge (Geography) | Int | 0 + | 3 + | 0 | No |
Knowledge (History) | Int | 0 + | 3 + | 0 | No |
Knowledge (Local) | Int | 0 + | 3 + | 0 | No |
Knowledge (Nature) | Int | 0 + | 3 + | 0 | No |
Knowledge (Nobility/Royalty) | Int | 0 + | 3 + | 0 | No |
Knowledge (The Planes) | Int | 0 + | 3 + | 0 | No |
Knowledge (Psionics) | Int | 0 + | 3 + | 0 | No |
Knowledge (Religion) | Int | 0 + | 3 + | 0 | No |
Knowledge (___________) | Int | 0 + | 3 + | 0 | No |
Listen | WIS | 0 + | 0 + | 0 | Yes |
Move Silently (Armor Check Penalty) | DEX | 0 + | 1 + | 0 | Yes |
Open Lock | DEX | 0 + | 1 + | 0 | No |
Perform (Act) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Comedy) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Dance) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Keyboard) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Oratory) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Percussion) | CHA | 0 + | 1 + | 0 | Yes |
Perform (String Instrument) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Wind Instrument) | CHA | 0 + | 1 + | 0 | Yes |
Perform (Sing) | CHA | 0 + | 1 + | 0 | Yes |
Perform (______________) | CHA | 0 + | 1 + | 0 | Yes |
Profession ({{{profession1}}}|_______________) | WIS | 0 + | 0 + | 0 | No |
Profession ({{{profession2}}}|_______________) | WIS | 0 + | 0 + | 0 | No |
Psicraft | INT | 0 + | 3 + | 0 | No |
Ride | DEX | 0 + | 3 + | 0 | Yes |
Search | INT | 0 + | 3 + | 0 | Yes |
Sense Motive | WIS | 0 + | 0 + | 0 | Yes |
Slight of Hand (Armor Proficiency Check) | DEX | 0 + | 1 + | 0 | No |
Spell Craft | INT | 10 + | 3 + | 0 | No |
Spot | WIS | 0 + | 0 + | 0 | Yes |
Survival | WIS | 0 + | 0 + | 0 | Yes |
Swim (Armor Proficiency Check) | STR | 0 + | 0 + | 0 | Yes |
Tumble (Armor Proficiency Check) | Dex | 0 + | 1 + | 0 | No |
Use Magic Device | CHA | 0 + | 1 + | 0 | No |
Use Psionic Device | CHA | 0 + | 1 + | 0 | No |
Use Rope | DEX | 0 + | 1 + | 0 | No |