Difference between revisions of "Read Magic"
m (Text replacement - "0-Level Sorceror/Wizard Spell" to "Sorceror/Wizard Level-0 Spell") |
m (Text replacement - "Category:1-Level Paladin Spell" to "Category:Paladin Level-1 Spell") |
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[[Category:Cleric Level-0 Spell]] | [[Category:Cleric Level-0 Spell]] | ||
[[Category:0-Level Druid Spell]] | [[Category:0-Level Druid Spell]] | ||
− | [[Category:1 | + | [[Category:Paladin Level-1 Spell]] |
[[Category:1-Level Ranger Spell]] | [[Category:1-Level Ranger Spell]] | ||
[[Category:Sorceror/Wizard Level-0 Spell]] | [[Category:Sorceror/Wizard Level-0 Spell]] |
Revision as of 17:38, 30 March 2020
Spell: Read Magic | |
School | Divination |
Sub-School | |
Descriptor | |
Level | Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sorc/Wiz 0 |
Components | V,S,F |
Casting Time | 1 Standard Action |
Range | Personal |
Area | You |
Effect | |
Duration | 10 min/level |
Saving Throw | |
Spell Resistance |
Description
By means of read magic, you can decipher magical inscriptions on objects—books, scrolls, weapons, and the like—that would otherwise be unintelligible. This deciphering does not normally invoke the magic contained in the writing, although it may do so in the case of a cursed scroll. Furthermore, once the spell is cast and you have read the magical inscription, you are thereafter able to read that particular writing without recourse to the use of read magic. You can read at the rate of one page (250 words) per minute. The spell allows you to identify a glyph of warding with a DC 13 Spellcraft check, a greater glyph of warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level).
Read magic can be made permanent with a permanency spell.
Focus A clear crystal or mineral prism.