Difference between revisions of "Rufazi Hagar"

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background=Rufazi Hagar is a Ratfolk. Nobody knows where he came from, but it wasn't Ra'azum. He eventually found himself in the City of Gold plying his sales trades and smuggled goods. He created a network of ratfolk in the city who fence goods and sell the spice-based drugs that he imports in all forms.
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background=Rufazi Hagar is a Ratfolk. Nobody knows where he came from, but it wasn't Ra'azum. He eventually found himself in the City of Gold plying his sales trades and smuggled goods. He created a network of ratfolk in the city who fence goods and sell the spice-based drugs that he imports in all forms.<br>
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His men, also smugglers, are also his enforcers. They are more like a gang and tend to also control the south side of the old town area. Shopkeepers and innkeepers in that area pay them protection money.
 
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== Equipment ==
 
== Equipment ==

Latest revision as of 18:19, 30 March 2020

Combat Options
Base Attack Bonus +9/+4 HP 108
Iron Rat Head-topped Cane (Mace, Light) 1d6 + 2 (STR) x2
Weapon 1 Attack Bonus Damage Critical
Not Range Slashing
Range Increment Type Notes/Ammunition
Rapier 1d6 18-20 x2
Weapon 2 Attack Bonus Damage Critical
Not Range
Range Increment Type Notes/Ammunition
Weapon 3 Attack Bonus Damage Critical
Not Range
Range Increment Type Notes/Ammunition
Armor Class
AC: 17 (Ring +5 Amulet +3) 10 + 0 + No Shield + -1 + No Size Mod + No Deflection + No Misc Modifier
Touch AC 9 Flat-Footed AC 10
Armor None Max Dex AC Penalty Weight 0 lb.
Shield None Max Dex AC Penalty Weight
Fortitude Save +4 Reflex Save +4 Will Save +8


Character Name: Rufazi Hagar Player Name: NPC
Class: Expert Level: 12 ECL: ____ Speed: 30
Race: Ratfolk Size: Medium Gender: Male Vision: Darkvision 60 ft.
Alignment: Lawful Neutral Religion: [[]] Height: 5'6" Weight: 134lb Looks: ______________

Rufazi Hagar is a Ratfolk. Nobody knows where he came from, but it wasn't Ra'azum. He eventually found himself in the City of Gold plying his sales trades and smuggled goods. He created a network of ratfolk in the city who fence goods and sell the spice-based drugs that he imports in all forms.
His men, also smugglers, are also his enforcers. They are more like a gang and tend to also control the south side of the old town area. Shopkeepers and innkeepers in that area pay them protection money.

Equipment

Feats

  • Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.

ENTER RATFOLK BONUSES AND FEATS

NEED SKILLS FOR A SMUGGLER

Ability Abilit
Score
Ability
Modifier
Racial
Modifier
Enhancement
Bonus
Misc
Bonuses
Misc
Penalties
TOTAL
STR 15 ADJUST ABILITIES 2 2
DEX 8 -1 -1
CON 14 3 +2 3
INT 13 1 1
WIS 10 0 0
CHA 16 3 -2 +3 Cloak 3

Money

Platinum Gold Silver Copper
0 12 10 32

Skills D&D 3.5

Skill Name Key Ability Ranks Ability Misc Untrained
Appraise INT 15 + 1 + 0 Yes
Autohypnosis WIS 0 + 0 + 0 No
Balance DEX 0 + -1 + 0 Yes
Bluff CHA 0 + 3 + 0 Yes
Climb STR 0 + 2 + 0 Yes
Concentration CON 0 + 3 + 0 Yes
Craft (___________) INT 0 + 1 + 0 Yes
Craft (___________) INT 0 + 1 + 0 Yes
Craft (___________) INT 0 + 1 + 0 Yes
Decipher Script INT 0 + 1 + 0 No
Diplomacy CHA 15 + 3 + 0 Yes
Disable Device INT 0 + 1 + 0 No
Disguise CHA 0 + 3 + 0 Yes
Escape Artist (Armor Check Penalty) DEX 0 + -1 + 0 Yes
Forgery INT 0 + 1 + 0 Yes
Gather Information CHA 0 + 3 + 0 Yes
Handle Animal CHA 0 + 3 + 0 Yes
Heal WIS 0 + 0 0 Yes
Hide (Armor Check Penalty) DEX 0 + -1 + 0 Yes
Intimidate CHA 0 + 3 + 0 Yes
Jump (Armor Check Penalty) STR 0 + 2 + 0 Yes
Knowledge (Arcana) Int 0 + 1 + 0 No
Knowledge (Arch\Enc) Int 0 + 1 + 0 No
Knowledge (Dungeoneering) Int 15 + 1 + 0 No
Knowledge (Geography) Int 0 + 1 + 0 No
Knowledge (History) Int 0 + 1 + 0 No
Knowledge (Local) Int 12 + 1 + 0 No
Knowledge (Nature) Int 15 + 1 + 0 No
Knowledge (Nobility/Royalty) Int 0 + 1 + 0 No
Knowledge (The Planes) Int 0 + 1 + 0 No
Knowledge (Psionics) Int 0 + 1 + 0 No
Knowledge (Religion) Int 0 + 1 + 0 No
Knowledge (___________) Int 0 + 1 + 0 No
Listen WIS 0 + 0 + 0 Yes
Move Silently (Armor Check Penalty) DEX 0 + -1 + 0 Yes
Open Lock DEX 0 + -1 + 0 No
Perform (Act) CHA 0 + 3 + 0 Yes
Perform (Comedy) CHA 0 + 3 + 0 Yes
Perform (Dance) CHA 0 + 3 + 0 Yes
Perform (Keyboard) CHA 0 + 3 + 0 Yes
Perform (Oratory) CHA 0 + 3 + 0 Yes
Perform (Percussion) CHA 0 + 3 + 0 Yes
Perform (String Instrument) CHA 0 + 3 + 0 Yes
Perform (Wind Instrument) CHA 0 + 3 + 0 Yes
Perform (Sing) CHA 0 + 3 + 0 Yes
Perform (______________) CHA 0 + 3 + 0 Yes
Profession ({{{profession1}}}|_______________) WIS 0 + 0 + 0 No
Profession ({{{profession2}}}|_______________) WIS 0 + 0 + 0 No
Psicraft INT 0 + 1 + 0 No
Ride DEX 15 + 1 + 0 Yes
Search INT 0 + 1 + 0 Yes
Sense Motive WIS 0 + 0 + 0 Yes
Slight of Hand (Armor Proficiency Check) DEX 0 + -1 + 0 No
Spell Craft INT 0 + 1 + 0 No
Spot WIS 0 + 0 + 0 Yes
Survival WIS 0 + 0 + 0 Yes
Swim (Armor Proficiency Check) STR 0 + 2 + 0 Yes
Tumble (Armor Proficiency Check) Dex 0 + -1 + 0 No
Use Magic Device CHA 0 + 3 + 0 No
Use Psionic Device CHA 0 + 3 + 0 No
Use Rope DEX 0 + -1 + 0 No