Difference between revisions of "Dire Mole"

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[[Category:Creature]]
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[[Category:Creature]][[Category:CR-3]]

Latest revision as of 09:17, 6 February 2021


Creature: Dire Mole
Size/Type Large/Animal
Hit Dice 6d8+15 (55 HP)
Initiative +0
Speed 30 ft.
Armor Class {{{total_ac}}} (16 ++3 Dex, ++3 Natural, +0 Armor AC, +0 Shield AC), 12 Flat Footed, 11 Touch AC
Base Attack/Grapple +4/+15
Attack Claw +4 melee (1d4+2)
Full Attack 2 claws +4 melee (1d4+2) and bite -1 melee (1d6+1)
Space/Reach 5 ft./5 ft.
Special Attacks {{{special-attacks}}}
Special Qualities Low-Light Vision, Tremorsense 15 ft, Scent
Saves Fort +8, Ref +7, Will +6
Abilities STR 14, DEX 17, CON 19, INT 2, WIS 12, CHA 10
Skills Listen +6, Spot +6, Stealth +10
Feats Alertness, Toughness, Track
Environment Temperate Forests
Organization Solitary or Pack (5-8)
Challenge Rating 3
Treasure none
Alignment Always neutral
Advancement 7-18 HD (Huge)
Level Adjustment
Notes 30 ft. (6 squares), burrow 10 ft.

Dire Moles are 5 to 7 feet long and can weigh up to 500 lbs. Combat Dire Moles attack with their sharp claws and teeth.