Moffat sim Moffaron

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<html><head></head><body><form name="display">

<tbody> </tbody>
Character: <input type="text" name="character" size="30"> Player: <input type="text" name="player" size="30">
Classes: <input type="text" name="classes" size="45"> Level: <input type="text" name="level" size="2">
Race: <input type="text" name="race" size="10"> Alignment: <input type="text" name="alignment" size="20">
Religion: <input type="text" name="religion" size="20"> Experience: <input type="text" name="experience" size="10">
Hit Points: <input type="text" name="hit_points" size="5"> Base Attack Bonus: <input type="text" name="base_attack_bonus" size="5">

Strength: <input type="text" name="strength" size="2"> <input type="text" name="str_mod" size="2"> Fortitude: <input type="text" name="fortitude" size="2"> +
     <input type="text" name="fortitude_mod" size="2"> = 
<input type="text" name="fortitude_total" size="2">
Dexterity: <input type="text" name="dexterity" size="2"> <input type="text" name="dex_mod" size="2"> Reflex: <input type="text" name="reflex" size="2"> +
     <input type="text" name="reflex_mod" size="2"> = 
<input type="text" name="reflex_total" size="2">
Constitution: <input type="text" name="constitution" size="2"> <input type="text" name="con_mod" size="2"> Will: <input type="text" name="will" size="2"> +
     <input type="text" name="will_mod" size="2"> = 
<input type="text" name="will_total" size="2">
Intelligence: <input type="text" name="intelligence" size="2"> <input type="text" name="int_mod" size="2"> Initiative: <input type="text" name="initiative" size="2"> +
     <input type="text" name="initiative_mod" size="2"> = 
<input type="text" name="initiative_total" size="2">
Wisdom: <input type="text" name="wisdom" size="2"> <input type="text" name="wis_mod" size="2"> Melee: <input type="text" name="melee" size="2"> +
     <input type="text" name="melee_mod" size="2"> + 
     <input type="text" name="melee_extra" size="2"> = 
<input type="text" name="melee_total" size="2">
Charisma: <input type="text" name="charisma" size="2"> <input type="text" name="chr_mod" size="2"> Ranged: <input type="text" name="ranged" size="2"> +
     <input type="text" name="ranged_mod" size="2"> + 
     <input type="text" name="ranged_extra" size="2"> = 
<input type="text" name="ranged_total" size="2">

Money: pp - <input type="text" name="pp" size="5">

gp - <input type="text" name="gold" size="5"> sp - <input type="text" name="silver" size="2">

Armor Class: <input type="text" name="armor_class" size="3"> + 10 +
   <input type="text" name="armor_class_bonus" size="3"> = 
<input type="text" name="armor_class_total" size="2">

</form>

<tbody> </tbody>
Skills:

diplomacy 12 + 1 = 13
intimidate 6 + 1 = 7
knowledge local 4 + 1 = 5
knowledge religion 10 + 1 = 11
knowledge planes 9 + 1 = 10



Equipment:

Scimitar 1d6 (1)
Masterwork, Scimitar 1d6 (1)
Studded leather +3 (1)
Masterwork, Studded leather +3 (1)
Shield, small, steel +1 (1)
Masterwork, Shield, small, steel +1 (1)
Holy Symbol, silver 1lb (1)
Noble's outfit 10lb (1)



Feats/Specials:

armor proficiency light
armor proficiency medium
armor proficiency heavy
extra turning
leadership
lightning reflexes
shield proficiency
simple weapon proficiency
Turn undead



Languages:

Common







</body></html>