Moffat sim Moffaron
Revision as of 09:41, 12 January 2020 by DungeonMaster (talk | contribs) (Created page with "<html><head></head><body><form name="display"> <table> <tbody><tr> <td>Character:</td> <td><input type="text" name="character" size="30"></td> <td>Player:</td> <td><in...")
<html><head></head><body><form name="display">
<tbody> </tbody>Character: | <input type="text" name="character" size="30"> | Player: | <input type="text" name="player" size="30"> |
Classes: | <input type="text" name="classes" size="45"> | Level: | <input type="text" name="level" size="2"> |
Race: | <input type="text" name="race" size="10"> | Alignment: | <input type="text" name="alignment" size="20"> |
Religion: | <input type="text" name="religion" size="20"> | Experience: | <input type="text" name="experience" size="10"> |
Hit Points: | <input type="text" name="hit_points" size="5"> | Base Attack Bonus: | <input type="text" name="base_attack_bonus" size="5"> |
Strength: | <input type="text" name="strength" size="2"> <input type="text" name="str_mod" size="2"> | Fortitude: | <input type="text" name="fortitude" size="2"> +
<input type="text" name="fortitude_mod" size="2"> =<input type="text" name="fortitude_total" size="2"> |
Dexterity: | <input type="text" name="dexterity" size="2"> <input type="text" name="dex_mod" size="2"> | Reflex: | <input type="text" name="reflex" size="2"> +
<input type="text" name="reflex_mod" size="2"> =<input type="text" name="reflex_total" size="2"> |
Constitution: | <input type="text" name="constitution" size="2"> <input type="text" name="con_mod" size="2"> | Will: | <input type="text" name="will" size="2"> +
<input type="text" name="will_mod" size="2"> =<input type="text" name="will_total" size="2"> |
Intelligence: | <input type="text" name="intelligence" size="2"> <input type="text" name="int_mod" size="2"> | Initiative: | <input type="text" name="initiative" size="2"> +
<input type="text" name="initiative_mod" size="2"> =<input type="text" name="initiative_total" size="2"> |
Wisdom: | <input type="text" name="wisdom" size="2"> <input type="text" name="wis_mod" size="2"> | Melee: | <input type="text" name="melee" size="2"> +
<input type="text" name="melee_mod" size="2"> + <input type="text" name="melee_extra" size="2"> =<input type="text" name="melee_total" size="2"> |
Charisma: | <input type="text" name="charisma" size="2"> <input type="text" name="chr_mod" size="2"> | Ranged: | <input type="text" name="ranged" size="2"> +
<input type="text" name="ranged_mod" size="2"> + <input type="text" name="ranged_extra" size="2"> =<input type="text" name="ranged_total" size="2"> |
Money: | pp - <input type="text" name="pp" size="5">
gp - <input type="text" name="gold" size="5"> sp - <input type="text" name="silver" size="2"> |
Armor Class: | <input type="text" name="armor_class" size="3"> + 10 +
<input type="text" name="armor_class_bonus" size="3"> =<input type="text" name="armor_class_total" size="2"> |
</form>
<tbody> </tbody>Skills: diplomacy 12 + 1 = 13 |
Equipment: Scimitar 1d6 (1) |
Feats/Specials: armor proficiency light |
Languages: Common |
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