Magic Weapon
Revision as of 17:25, 30 March 2020 by DungeonMaster (talk | contribs) (Text replacement - "1-Level Sorceror/Wizard Spell" to "Sorceror/Wizard Level-1 Spell")
Spell: Magic Weapon | |
School | Transmutation |
Sub-School | |
Descriptor | |
Level | Clr 1, Pal 1, Sorc/Wiz 1, War 1 |
Components | V,S,DF |
Casting Time | 1 Standard Action |
Range | Touch |
Area | |
Effect | |
Duration | 1 min./level |
Saving Throw | Will Negates (harmless, object) |
Spell Resistance | Yes (harmless, object) |
Description
Magic weapon gives a weapon a +1 Enhancement Bonus on attack and damage rolls. (An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on Attack Rolls.)
You can’t cast this spell on a Natural Weapon, such as an unarmed strike (instead, see Magic Fang). A Monk’s unarmed strike is considered a weapon, and thus it can be enhanced by this spell.