Ratfolk, 1st-Level Rogue
Revision as of 07:19, 6 April 2020 by DungeonMaster (talk | contribs)
Creature: Ratfolk, 1st-Level Rogue | |
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Size/Type | Small/Humanoid (Ratfolk) |
Hit Dice | 1d6+2 (8 HP) |
Initiative | +3 |
Speed | 20 ft. ft. |
Armor Class | 16 (16 +3 Dex, + Natural, +3 (Studded Leather Armor) Armor AC, +0 Shield AC), 13 Flat Footed, 13 Touch AC |
Base Attack/Grapple | +0 |
Attack | Dagger (1d3 (Small)) or Rapier (1d4 (Small)) or Crossbow, Light (Small) +3 ranged (1d6) |
Full Attack | Dagger (1d3 (Small)) or Rapier (1d4 (Small)) or Crossbow, Light (Small) +3 ranged (1d6) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Sneak Attack +1d6 |
Special Qualities | Darkvision 60 ft., Swarming, Rodent Empathy, Tinker, Trapfinding |
Saves | Fort +0, Ref +5, Will -1 |
Abilities | STR 10, DEX 17, CON 14, INT 15, WIS 8, CHA 10 |
Skills | Listen +1, Spot +1 |
Feats | Alertness |
Environment | Any |
Organization | Solitary or Pack (5-8) |
Challenge Rating | 1/2 |
Treasure | Standard |
Alignment | Any |
Advancement | By Character Class |
Level Adjustment | |
Notes | * Rodent Empathy: Ratfolk gain a +4 racial bonus on Handle Animal checks made to influence rodents.
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