Protection Domain

From Elwindil
Revision as of 20:58, 14 February 2021 by DungeonMaster (talk | contribs) (Created page with "== Granted Power == You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next savi...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Granted Power

You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.

Protection Domain Spells

  • Sanctuary: Opponents can’t attack you, and you can’t attack.
  • Shield Other F: You take half of subject’s damage.
  • Protection from Energy: Absorb 12 points/level of damage from one kind of energy.
  • Spell Immunity: Subject is immune to one spell per four levels.
  • Spell Resistance: Subject gains SR 12 + level.
  • Antimagic Field: Negates magic within 10 ft.
  • Repulsion: Creatures can’t approach you.
  • Mind Blank: Subject is immune to mental/emotional magic and scrying.
  • Prismatic Sphere: As prismatic wall, but surrounds on all sides.