Bugbear
Revision as of 13:53, 8 March 2021 by DungeonMaster (talk | contribs) (DungeonMaster moved page Hobgoblin to Bugbear without leaving a redirect)
Creature: Bugbear | |
---|---|
Size/Type | Medium/Humanoid (Goblinoid) |
Hit Dice | 3dd8 (16 HP) |
Initiative | +1 |
Speed | 30 ft. |
Armor Class | 17 (10 +1 Dex, +3 Natural, +2 (Leather Armor) Armor AC, +1 (Light Wooden Shield) Shield AC), 16 Flat Footed, 11 Touch AC |
Base Attack/Grapple | +2/+4 |
Attack | Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2) |
Full Attack | Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | None |
Special Qualities | Darkvision 60 ft., scent |
Saves | Fort +2, Ref +4, Will 1 |
Abilities | STR 15, DEX 12, CON 13, INT 10, WIS 10, CHA 9 |
Skills | Climb 3, Hide 4, Listen 4, Move Silently 6, Spot 4 |
Feats | Alertness, Weapon Focus Morningstar |
Environment | Temperate Mountains, Eryn Dur |
Organization | Solitary, gang (2-4), or band (11-20 plus 150% noncombatants plus 2 2nd-level sergeants and 1 leader of 2nd-5th level) |
Challenge Rating | 2 |
Treasure | Standard |
Alignment | Usually Chaotic Evil |
Advancement | By Character Class |
Level Adjustment | +1 |
Notes | Bugbears speak Goblin and Common.
CombatBugbears prefer to ambush opponents whenever possible. When hunting, they normally send scouts ahead of the main group that, if they spy prey, return to report and bring up reinforcements. Bugbear attacks are coordinated, and their tactics are sound if not brilliant. Skills Bugbears have a +4 racial bonus on Move Silently checks. Bugbear TraitsBugbear characters possess the following racial traits.
|