Cavalry, Human, 6th-Level Fighter

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Creature: Cavalry, Human, 6th-Level Fighter
Size/Type Medium/Humanoid (Human)
Hit Dice 6d10+9 (42 HP)
Initiative +3
Speed 20 ft. ft.
Armor Class 23 (23 +2 Dex, + Natural, +8 Armor AC, +3 Shield AC), 21 Flat Footed, 12 Touch AC
Base Attack/Grapple +6
Attack mwk lance +12/+7 (1d8+6/x3) or shortspear +10/+5 (1d6+4) or dagger +9/+4 (1d4+3/19–20) or mwk composite shortbow +10/+5 (1d6+3/x3) or shortspear +10/+5 (1d6+3)
Full Attack mwk lance +12/+7 (1d8+6/x3) or shortspear +10/+5 (1d6+4) or dagger +9/+4 (1d4+3/19–20) or mwk composite shortbow +10/+5 (1d6+3/x3) or shortspear +10/+5 (1d6+3)
Space/Reach 5 ft./5 ft.
Special Attacks
Special Qualities Darkvision 60 ft.
Saves Fort +6, Ref +5, Will +3; +2 vs. Fear
Abilities STR 16, DEX 16, CON 13, INT 8, WIS 12, CHA 10
Skills Craft (Weapons) 3, Handle Animal 12, Profession (Soldier) 5, Ride 9, Survival 5
Feats Animal Affinity, Mounted Archery, Mounted Combat, Ride-By Attack, Spirited Charge, Trample, Weapon Focus Lance, Weapon Specialization Lance
Environment Any
Organization Single, Single with six foot soldiers, lead a troop of caravan guards (CR 9) (4), lances of four with a guide or knight officer (CR 10)
Challenge Rating 5
Treasure Standard
Alignment Any
Advancement By Character Class
Level Adjustment
Notes