Dran Duraksson
Revision as of 15:54, 8 March 2020 by DungeonMaster (talk | contribs) (DungeonMaster moved page Dran Durak to Dran Duraksson without leaving a redirect)
Character Name: | Dran Duraksson | Player Name: | NPC | ||||||
Class: | Expert | Level: | 12 | ECL: | ____ | Speed: | 20 | ||
Race: | Dwarf | Size: | Medium | Gender: | Male | Vision: | Darkvision 60 ft. | ||
Alignment: | Lawful Neutral | Religion: | [[]] | Height: | 4'4" | Weight: | 134lb | Looks: | ______________ |
Dran Durak is the chieftain of Vog Raaz. Well dressed. His sons do the heavy lifting while he talks business. Carries a cane made of twisted vines topped with a polished steel ball.
Dran's velvet robes and walking cane separated him from other dwarves of Vog Raaz. Most at Vog Raaz were the type to stomp around in great boots, their proud, long beards knotted, plaited and festooned with decoration. This is how his sons appear. Dran looks ever the dandy dwarf with his neatly trimmed goatee, flowing side burns and earrings. He carried a cane crafted of twisted vines topped with a polished steel ball, a nod to his trade.
Contents
Equipment
- Twisted-Vine Cane Topped with a Polished Steel Ball (Mace, Light) 1d6
- Acts as a Rod of Metal and Mineral Detection
- Velvet Robes
- Ring of Protection +5
- Amulet of Natural Armor +3
- Cloak of Charisma +4
Feats
- Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.
- Weapon Familiarity: Hill dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
- Stability: A hill dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
- +2 racial bonus on saving throws against poison.
- +2 racial bonus on saving throws against spells and spell-like effects.
- +1 racial bonus on attack rolls against orcs and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Appraise checks that are related to stone or metal items.
- +2 racial bonus on Craft checks that are related to stone or metal.
- Combat Expertise
- Improved Disarm
- Diligent
- Great Fortitude
Ability | Abilit Score |
Ability Modifier |
Racial Modifier |
Enhancement Bonus |
Misc Bonuses |
Misc Penalties |
TOTAL |
---|---|---|---|---|---|---|---|
STR | 15 | 2 | 2 | ||||
DEX | 8 | -1 | -1 | ||||
CON | 14 | 3 | +2 | 3 | |||
INT | 13 | 1 | 1 | ||||
WIS | 10 | 0 | 0 | ||||
CHA | 16 | 3 | -2 | +3 Cloak | 3 |
Money
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 12 | 10 | 32 |
Skills D&D 3.5
Skill Name | Key Ability | Ranks | Ability | Misc | Untrained |
---|---|---|---|---|---|
Appraise | INT | 15 + | 1 + | 0 | Yes |
Autohypnosis | WIS | 0 + | 0 + | 0 | No |
Balance | DEX | 0 + | -1 + | 0 | Yes |
Bluff | CHA | 0 + | 3 + | 0 | Yes |
Climb | STR | 0 + | 2 + | 0 | Yes |
Concentration | CON | 0 + | 3 + | 0 | Yes |
Craft (___________) | INT | 0 + | 1 + | 0 | Yes |
Craft (___________) | INT | 0 + | 1 + | 0 | Yes |
Craft (___________) | INT | 0 + | 1 + | 0 | Yes |
Decipher Script | INT | 0 + | 1 + | 0 | No |
Diplomacy | CHA | 15 + | 3 + | 0 | Yes |
Disable Device | INT | 0 + | 1 + | 0 | No |
Disguise | CHA | 0 + | 3 + | 0 | Yes |
Escape Artist (Armor Check Penalty) | DEX | 0 + | -1 + | 0 | Yes |
Forgery | INT | 0 + | 1 + | 0 | Yes |
Gather Information | CHA | 0 + | 3 + | 0 | Yes |
Handle Animal | CHA | 0 + | 3 + | 0 | Yes |
Heal | WIS | 0 + | 0 | 0 | Yes |
Hide (Armor Check Penalty) | DEX | 0 + | -1 + | 0 | Yes |
Intimidate | CHA | 0 + | 3 + | 0 | Yes |
Jump (Armor Check Penalty) | STR | 0 + | 2 + | 0 | Yes |
Knowledge (Arcana) | Int | 0 + | 1 + | 0 | No |
Knowledge (Arch\Enc) | Int | 0 + | 1 + | 0 | No |
Knowledge (Dungeoneering) | Int | 15 + | 1 + | 0 | No |
Knowledge (Geography) | Int | 0 + | 1 + | 0 | No |
Knowledge (History) | Int | 0 + | 1 + | 0 | No |
Knowledge (Local) | Int | 12 + | 1 + | 0 | No |
Knowledge (Nature) | Int | 15 + | 1 + | 0 | No |
Knowledge (Nobility/Royalty) | Int | 0 + | 1 + | 0 | No |
Knowledge (The Planes) | Int | 0 + | 1 + | 0 | No |
Knowledge (Psionics) | Int | 0 + | 1 + | 0 | No |
Knowledge (Religion) | Int | 0 + | 1 + | 0 | No |
Knowledge (___________) | Int | 0 + | 1 + | 0 | No |
Listen | WIS | 0 + | 0 + | 0 | Yes |
Move Silently (Armor Check Penalty) | DEX | 0 + | -1 + | 0 | Yes |
Open Lock | DEX | 0 + | -1 + | 0 | No |
Perform (Act) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Comedy) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Dance) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Keyboard) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Oratory) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Percussion) | CHA | 0 + | 3 + | 0 | Yes |
Perform (String Instrument) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Wind Instrument) | CHA | 0 + | 3 + | 0 | Yes |
Perform (Sing) | CHA | 0 + | 3 + | 0 | Yes |
Perform (______________) | CHA | 0 + | 3 + | 0 | Yes |
Profession ({{{profession1}}}|_______________) | WIS | 0 + | 0 + | 0 | No |
Profession ({{{profession2}}}|_______________) | WIS | 0 + | 0 + | 0 | No |
Psicraft | INT | 0 + | 1 + | 0 | No |
Ride | DEX | 15 + | 1 + | 0 | Yes |
Search | INT | 0 + | 1 + | 0 | Yes |
Sense Motive | WIS | 0 + | 0 + | 0 | Yes |
Slight of Hand (Armor Proficiency Check) | DEX | 0 + | -1 + | 0 | No |
Spell Craft | INT | 0 + | 1 + | 0 | No |
Spot | WIS | 0 + | 0 + | 0 | Yes |
Survival | WIS | 0 + | 0 + | 0 | Yes |
Swim (Armor Proficiency Check) | STR | 0 + | 2 + | 0 | Yes |
Tumble (Armor Proficiency Check) | Dex | 0 + | -1 + | 0 | No |
Use Magic Device | CHA | 0 + | 3 + | 0 | No |
Use Psionic Device | CHA | 0 + | 3 + | 0 | No |
Use Rope | DEX | 0 + | -1 + | 0 | No |