Turning
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Times per Day
|
3 + CHA Mod 0
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Extra Turning (Feat)
|
0
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Range
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First Undead First, then up to 60 ft away.
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Turning Check
|
Charisma Check (1d20 + 0)
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Turning Damage - Total HD You can Turn
|
2d6 + Level ((level?)) + CHA Mod 0
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Effect
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Flees for 1 Minute. Cower if cannot run (+2 to hit)
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Destroying Undead
|
If you have twice as many leavels as the undead have HD, destroy any you would turn.
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Turning Undead
|
Turning Check Result
|
Max Hit Dice
|
0 or lower
|
Cleric's level - 4
|
1 - 3
|
Cleric's level - 3
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4 - 6
|
Cleric's level - 2
|
7 - 9
|
Cleric's level - 1
|
10 - 12
|
Cleric's level
|
13 - 15
|
Cleric's level + 1
|
16 - 18
|
Cleric's level + 2
|
19 - 21
|
Cleric's level + 3
|
22 or higher
|
Cleric's level + 4
|