Necromancer of Necril, Drow L5

From Elwindil
Jump to navigation Jump to search
Magic
Savings Throw 10 + Spell's Level + 1 (INT) Domain/Specialty Death No: Illusion/Abjuration
Level Spells Per Day Bonus Spells Prepared Spells
0 4 Cantrips
1 3+1 1 Mage Armor, Magic Missile, Cause Fear, Ray of Enfeeblement
2 2+1 1 False Life, Flaming Sphere, Summon Monster II (Fiendish Monstrous Scorpion)
3 1+1 1 Vampiric Touch, Dispel Magic
4 0
5
6
7
8
9


Combat Options
Base Attack Bonus +2 HP 30
Dagger + 3 1d4 20 x2
Weapon 1 Attack Bonus Damage Critical
Not Range Slashing
Range Increment Type Notes/Ammunition
Hand Crossbow 0 1d4 19-20 x2
Weapon 2 Attack Bonus Damage Critical
Not Range Piercing
Range Increment Type Notes/Ammunition
Rapier 1d6 18-20 x2
Weapon 3 Attack Bonus Damage Critical
Not Range Piercing
Range Increment Type Notes/Ammunition
Armor Class
AC: 11 10 + No Armor + No Shield + 1 + No Size Mod + No Deflection + No Misc Modifier
Touch AC 11 Flat-Footed AC 10
Armor None Max Dex AC Penalty Weight
Shield None Max Dex AC Penalty Weight
Fortitude Save 1 Reflex Save 1+1 Will Save 4



Character Name: Necromancer of Necril, Drow L5 Player Name: NPC
Class: Wizard (Necromancer) Level: 5 ECL: ____ Speed: 30
Race: Drow Size: Medium Gender: Male Vision: Normal
Alignment: Neutral Evil Religion: Cult of Necril Height: Varies Weight: Varies Looks: ______________

Cleric of the Cult of Necril.
When a cleric goes into battle, they will immediately put on mage armor for +4 AC and false life for + 1d10 + 5 HP.

Equipment

  • Dagger 1d4
  • Rapier 1d6
  • Robes

Feats


Ability Abilit
Score
Ability
Modifier
Racial
Modifier
Enhancement
Bonus
Misc
Bonuses
Misc
Penalties
TOTAL
STR 11 0
DEX 13 1 +2 1
CON 10 -2 0
INT 16 3 3
WIS 10 0 0
CHA 12 1 1

Money

Platinum Gold Silver Copper
0 2 10 32

Skills D&D 3.5

Skill Name Key Ability Ranks Ability Misc Untrained
Appraise INT 0 + 3 + 0 Yes
Autohypnosis WIS 0 + 0 + 0 No
Balance DEX 0 + 1 + 0 Yes
Bluff CHA 10 + 1 + 0 Yes
Climb STR 0 + 0 + 0 Yes
Concentration CON 10 + 0 + 0 Yes
Craft (___________) INT 0 + 3 + 0 Yes
Craft (___________) INT 0 + 3 + 0 Yes
Craft (___________) INT 0 + 3 + 0 Yes
Decipher Script INT 0 + 3 + 0 No
Diplomacy CHA 0 + 1 + 0 Yes
Disable Device INT 0 + 3 + 0 No
Disguise CHA 0 + 1 + 0 Yes
Escape Artist (Armor Check Penalty) DEX 0 + 1 + 0 Yes
Forgery INT 0 + 3 + 0 Yes
Gather Information CHA 0 + 1 + 0 Yes
Handle Animal CHA 0 + 1 + 0 Yes
Heal WIS 0 + 0 0 Yes
Hide (Armor Check Penalty) DEX 0 + 1 + 0 Yes
Intimidate CHA 0 + 1 + 0 Yes
Jump (Armor Check Penalty) STR 0 + 0 + 0 Yes
Knowledge (Arcana) Int 10 + 3 + 0 No
Knowledge (Arch\Enc) Int 0 + 3 + 0 No
Knowledge (Dungeoneering) Int 0 + 3 + 0 No
Knowledge (Geography) Int 0 + 3 + 0 No
Knowledge (History) Int 0 + 3 + 0 No
Knowledge (Local) Int 0 + 3 + 0 No
Knowledge (Nature) Int 0 + 3 + 0 No
Knowledge (Nobility/Royalty) Int 0 + 3 + 0 No
Knowledge (The Planes) Int 0 + 3 + 0 No
Knowledge (Psionics) Int 0 + 3 + 0 No
Knowledge (Religion) Int 0 + 3 + 0 No
Knowledge (___________) Int 0 + 3 + 0 No
Listen WIS 0 + 0 + 0 Yes
Move Silently (Armor Check Penalty) DEX 0 + 1 + 0 Yes
Open Lock DEX 0 + 1 + 0 No
Perform (Act) CHA 0 + 1 + 0 Yes
Perform (Comedy) CHA 0 + 1 + 0 Yes
Perform (Dance) CHA 0 + 1 + 0 Yes
Perform (Keyboard) CHA 0 + 1 + 0 Yes
Perform (Oratory) CHA 0 + 1 + 0 Yes
Perform (Percussion) CHA 0 + 1 + 0 Yes
Perform (String Instrument) CHA 0 + 1 + 0 Yes
Perform (Wind Instrument) CHA 0 + 1 + 0 Yes
Perform (Sing) CHA 0 + 1 + 0 Yes
Perform (______________) CHA 0 + 1 + 0 Yes
Profession ({{{profession1}}}|_______________) WIS 0 + 0 + 0 No
Profession ({{{profession2}}}|_______________) WIS 0 + 0 + 0 No
Psicraft INT 0 + 3 + 0 No
Ride DEX 0 + 3 + 0 Yes
Search INT 0 + 3 + 0 Yes
Sense Motive WIS 0 + 0 + 0 Yes
Slight of Hand (Armor Proficiency Check) DEX 0 + 1 + 0 No
Spell Craft INT 10 + 3 + 0 No
Spot WIS 0 + 0 + 0 Yes
Survival WIS 0 + 0 + 0 Yes
Swim (Armor Proficiency Check) STR 0 + 0 + 0 Yes
Tumble (Armor Proficiency Check) Dex 0 + 1 + 0 No
Use Magic Device CHA 0 + 1 + 0 No
Use Psionic Device CHA 0 + 1 + 0 No
Use Rope DEX 0 + 1 + 0 No