Supernatural Abilities

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Supernatural abilities are magical and go away in an Antimagic Field but are not subject to Spell Resistance, counterspells, or to being dispelled by Dispel Magic. Using a supernatural ability is a standard action unless noted otherwise. Supernatural abilities may have a use limit or be usable at will, just like Spell-Like Abilities. However, supernatural abilities do not provoke Attacks of Opportunity and never require Concentration checks. Unless otherwise noted, a supernatural ability has an effective caster level equal to the creature’s Hit Dice. The saving throw (if any) against a supernatural ability is:

10 + ½ the creature’s HD + the creature’s ability modifier (usually Charisma).