Difference between revisions of "Nobility Domain"

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(Created page with "=== Granted Power === The character has the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, a...")
 
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=== Nobility Domain Spells ===
 
=== Nobility Domain Spells ===
# Divine favor
+
# [[Divine Favor]]
# Enthrall
+
# [[Enthrall]]
# Magic vestment
+
# [[Magic Vestment]]
# Discern lies
+
# [[Discern Lies]]
# Greater command
+
# [[Greater Command]]
# Geas/quest
+
# [[Geas/Quest]]
# Repulsion
+
# [[Repulsion]]
# Demand
+
# [[Demand]]
# Storm of vengeance
+
# [[Storm of Vengeance]]
  
 
[[Category:Domain]][[Category:Spell]]
 
[[Category:Domain]][[Category:Spell]]

Revision as of 14:37, 14 February 2021

Granted Power

The character has the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Allies must be able to hear the character speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to the character’s Charisma bonus and can be used once per day.


Nobility Domain Spells

  1. Divine Favor
  2. Enthrall
  3. Magic Vestment
  4. Discern Lies
  5. Greater Command
  6. Geas/Quest
  7. Repulsion
  8. Demand
  9. Storm of Vengeance