Difference between revisions of "Moffat sim Moffaron"
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Moffat sim Moffaron wears a black turban and a long purple robe with gold trim on both robe and turban. He has a dark tan complexion. His eyes are darkened with kohl and his black curly beard is short but at his chin it is long and ends in a point that is tied into a knot. | Moffat sim Moffaron wears a black turban and a long purple robe with gold trim on both robe and turban. He has a dark tan complexion. His eyes are darkened with kohl and his black curly beard is short but at his chin it is long and ends in a point that is tied into a knot. | ||
− | He has a magic ring - a [[Ring of Behamut]] - that shoots a beam of electric energy. You can only do this once per hour. Travels with a bodyguard of for cultists and | + | He has a magic ring - a [[Ring of Behamut]] - that shoots a beam of electric energy. You can only do this once per hour. Travels with a bodyguard of for cultists and [[shield construct|shield constructs]] purchased from the [[County of Tyr]]. |
== Character == | == Character == | ||
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* Race: Human | * Race: Human | ||
* Alignment: Lawful Evil | * Alignment: Lawful Evil | ||
− | * Religion: Behamut | + | * Religion: [[Behamut]] |
* Armor Class: 2 + 10 + 4 = 16 | * Armor Class: 2 + 10 + 4 = 16 | ||
Revision as of 18:57, 25 January 2020
Moffat sim Moffaron wears a black turban and a long purple robe with gold trim on both robe and turban. He has a dark tan complexion. His eyes are darkened with kohl and his black curly beard is short but at his chin it is long and ends in a point that is tied into a knot.
He has a magic ring - a Ring of Behamut - that shoots a beam of electric energy. You can only do this once per hour. Travels with a bodyguard of for cultists and shield constructs purchased from the County of Tyr.
Contents
Character
- Player: NPC
- Class: Clr 10
- Level: 10
- Race: Human
- Alignment: Lawful Evil
- Religion: Behamut
- Armor Class: 2 + 10 + 4 = 16
- Experience: 45000
- Hit Points: 43
- Base Attack Bonus:7
Abilities
- Strength: 10 0
- Dexterity: 14 2
- Constitution: 10 0
- Intelligence: 12 1
- Wisdom: 16 3
- Charisma: 13 1
Savings Throws
- Fortitude: 7 + 0 = 7
- Reflex: 5 + 2 = 7
- Will: 7 + 3 = 10
- Initiative: 2 + 0 = 2
Attacks
Melee: 7 + 0 + 0 = 7 Ranged: 7 + 2 + = 9
Money
- pp - 482
- gp - 43382
- sp - 0
Skills
- diplomacy 12 + 1 = 13
- intimidate 6 + 1 = 7
- knowledge local 4 + 1 = 5
- knowledge religion 10 + 1 = 11
- knowledge planes 9 + 1 = 10
Equipment
- Scimitar 1d6 (1)
- Masterwork, Scimitar 1d6 (1)
- Studded leather +3 (1)
- Masterwork, Studded leather +3 (1)
- Shield, small, steel +1 (1)
- Masterwork, Shield, small, steel +1 (1)
- Holy Symbol, silver 1lb (1)
- Noble's outfit 10lb (1)
Feats/Specials
- armor proficiency light
- armor proficiency medium
- armor proficiency heavy
- extra turning
- leadership
- lightning reflexes
- shield proficiency
- simple weapon proficiency
- Turn undead
Languages
Common