Aid

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Spell: Aid
School Enchantment
Sub-School Compulsion
Descriptor Mind-Affecting
Level Clr 2, Good 2, Luck 2
Components V,S,DF
Casting Time 1 Standard Action
Range Touch
Area Living creature touched
Effect
Duration 1 Minute/Level
Saving Throw None
Spell Resistance Yes (Harmless)

Description

Aid grants the target a +1 morale bonus on attack rolls and saves against Fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).