Break Enchantment

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Spell: Break Enchantment
School Abjuration
Sub-School
Descriptor
Level Brd 4, Clr 5, Luck 5, Pal 4, Sorc/Wiz 5
Components V,S
Casting Time 1 Minute
Range Close (25 ft. + 5 ft./2 levels)
Area Up to one creature per level, all within 30 ft. of each other
Effect
Duration Instantaneous
Saving Throw See Text
Spell Resistance No

Description

This spell frees victims from enchantments, transmutations, and curses. Break enchantment can reverse even an instantaneous effect. For each such effect, you make a caster level check (1d20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed magic item, the DC is 25.

If the spell is one that cannot be dispelled by Dispel Magic, break enchantment works only if that spell is 5th level or lower.

If the effect comes from some permanent magic item break enchantment does not remove the curse from the item, but it does frees the victim from the item’s effects.