Good Domain

From Elwindil
(Redirected from Category:Good Spell)
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Granted Power

You cast good spells at +1 caster level.

Good Domain Spells

  • Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
  • Aid: +1 on attack rolls, +1 on saves against fear, 1d8 temporary hp +1/level (max +10).
  • Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
  • Holy Smite: Damages and blinds evil creatures.
  • Dispel Evil: +4 bonus against attacks by evil creatures.
  • Blade Barrier: Wall of blades deals 1d6/level damage.
  • Holy Word F: Kills, paralyzes, slows, or deafens nongood subjects.
  • Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
  • Summon Monster IX*: Calls extraplanar creature to fight for you.
  • Cast as a good spell only.